And with a mature library of games, you won't be short on games to play as you wait for the new Microsoft and Sony consoles to become easier to buy. Thanks to the nature of multi-platform games, both the PS4 and Xbox One have access to a huge array of stellar games.
This includes recent titles like The Last of Us 2, for which Tom's Guide has compiled a helpful list of gameplay tips. The system also excels at local multiplayer, as you can see on our list of the best split screen PS4 games. Most sports games come to both systems. Sony's MLB: The Show series has long been exclusive to PlayStation, though the company recently announced that its popular baseball sim is going multiplatform.
Winner: PS4. Both systems have a lot of great games, but Sony's system has more hit games that you can only play on a console. If you have a library of existing Xbox and original Xbox game, then the Xbox One is the console to get for backwards compatalbity. Plus, with the Microsoft's Play Anywhere initiative, you can buy digital versions of games such as Sea of Thieves and Forza Motorsport 7 once and play them on Xbox One and on Windows And as the extra cherry on top, Xbox One games that get optimized and upgraded for the Xbox Series X and Series S will be free to download on the newer hardware for people who already own them.
You can play older games on PS4, but the need to be digital editions, as the console can't read older PS3 or PS2 discs. But overall, the PS4 lacks the depth and ease-of-use of backwards compatalbity on the Xbox One. Winner: Xbox One. Xbox One plays hundreds of Xbox games, offers cross-play with PC and lets you binge on three generations' worth of games for a good price. The PS4 Slim and Xbox One S are both impressively sleek, offering attractive designs that look great under a TV and can fit into a backpack without a problem.
The newest PS4 has a slight edge in terms of sheer smallness, though it lacks an optical input for high-end gaming headsets. Both consoles start with GB of storage that you can easily expand by connecting one of the best external hard drives for PS4 and Xbox One. PS4 owners also have the option of opening up their consoles to swap in a new 2. Each controller has its perks — the Xbox One pad has textured grips and can be customized via the Xbox Design Lab , while Sony's DualShock 4 is highly ergonomic and has a touchpad and reactive lightbar.
There's currently no equivalent for Xbox One, and it doesn't look like Microsoft plans to bring VR to Xbox anytime soon. Microsoft's console is currently the only of the two to support mouse and keyboard controls for gaming, with select titles such as Fortnite and Warframe supporting PC peripherals such as the Razer Turret.
Just about any accessory you buy for the Xbox One will also function with the Xbox Series X later this year, meaning that your headsets, racing wheels, fightsticks and other immersion-building gadgets will continue to function on the next generation of consoles.
Sony's console is more attractive, packs a more feature-rich controller and currently is the only of the two to support virtual reality. While games generally look and play great on both systems, PS4 has the edge in terms of resolution. If getting the best possible crispness for most games is a priority, PS4 comes out on top. However, when it comes to the premium versions of both consoles, Xbox has an edge. For a detailed look at how these consoles stack up, check out our Xbox One X vs. PS4 Pro face-off.
It may sound ridiculous, but there's a good reason backward compatibility is so important: It's indicative of Microsoft's approach with the Xbox brand going forward. It sets a precedent that Xbox players should expect games from previous consoles to move forward to new platforms. It shows that Microsoft sees the importance of preserving gaming history. Philosophically speaking, it's a meaningful statement about how Microsoft sees the future of its brand: Xbox as a digital platform for gaming, playable across various devices, in line with the company's "Play Anywhere" mission statement.
Both the Xbox One and the PlayStation 4 have best-in-class, comfortable, extremely complex gamepads. Two thumbsticks, a directional pad, and over half a dozen other buttons — they're about as easy to pick up and learn as a computer keyboard. But, also like a keyboard, if you've spent any time using gamepads, you'll be fine with either the Xbox One or the PS4. For the millions of people familiar with traditional console gamepads, the Xbox One and PlayStation 4 gamepads are perfect.
For anyone else, they're a nightmare of confusion. That aside, the question of which you prefer is one of personal preference. Since so many blockbuster games are made for release on both the Xbox One and the PlayStation 4, the gamepads have to be relatively similar. Any company making a unique gamepad isolates itself from major multiplatform blockbusters like "Call of Duty" and "Battlefield" see: the Nintendo Wii and Wii U consoles.
Sony's PlayStation 4 does something the Xbox One does not: virtual reality. There are even some incredible exclusives, like the ability to play through "Resident Evil 7" in VR — a horrifying experience I'd strongly suggest. They both have cloud-save functionality for games, and they both have relatively simple, easy-to-use interfaces.
Generally speaking, they're more similar than different. Lately, Microsoft has led the charge in the video game industry toward a future in which gamers on competing game consoles can play together. The Microsoft-owned blockbuster is available on pretty much everything that plays games, whether consoles, phones, or handhelds.
More important, even though Microsoft owns "Minecraft," the game can be played across competing devices. That's because Sony has refused to play nice with the competition — a stance that became increasingly anachronistic as gamers turn toward the argument that games should be playable across competing platforms. Thankfully for us, Sony finally relented in September. The game that broke through was "Fortnite," which can now be played across all platforms.
It's still early days, and Microsoft still has far better cross-platform support than Sony, but there is some progress. The PlayStation 4 is the best console to own for playing the majority of the best games of this generation of game consoles. Now, fight! Now, in a bout eight years in the making, two titans will fight for the heavyweight game console championship of the world! In this corner, in the green and white shorts, weighing in at a massive In this corner, in the blue, black, and white shorts, weighing in at a svelte 9 pounds and hailing from Minato City, Tokyo, in Japan, the Sony PlayStation 4!
Ladies and gentlemen: Let's get ready to rumblllle!!! Sony's equivalent subscription service, PlayStation Plus, is required only for multiplayer gaming and online saves.
The boxes: Aside from Kinect, more similar than different The most obvious reason for the price difference is that every Xbox One includes a dedicated Kinect sensor for motion control and other functions.
Beyond the Xbox's larger size and weight, their design is actually pretty similar to each other. The black, glossy-and-matte PS4 is a raked-back rectangle that you can opt to stand on its side. The black, glossy-and-matte Xbox looks more, well, boxy, like a futuristic piece of AV equipment, and it needs to stay horizontal. Internal hardware: PS4 more powerful on paper, at least The actual consoles house very similar silicon, both with power akin to a current mid- to high-end gaming PC, but do show a few key differences.
According to an exhaustive analysis by Digital Foundry, the biggest difference between the two systems' hardware is the type of RAM each uses. That difference, coupled with the fact that the PS4 runs some early games at higher native resolutions than the Xbox One, might seem to make the PS4 a better gaming machine. But not necessarily. As we wrote in our PS4 review:. So while the PS4 may have quicker RAM, a faster GPU, and higher native resolution p , we just don't know how those numbers will pan out when it comes to raw results and performance.
Games: Exclusives, launch titles, and lack of backward compatability As usual, each company's lineup of first-party self-published games will be exclusive to its own console. Neither lineup of exclusives boasts immediate, must-have titles, which is one reason why it might make sense to wait on buying a new console. Most of the games that will be available when the consoles first launch are not exclusives.
Here's how it works for PlayStation games. Controllers: Evolutionary upgrades The handheld controllers of the PS4 and the Xbox One are evolutionary descendants of the versions found on each respective platform.
The Sony DualShock 4 differentiates itself with a clickable touch pad on the front -- giving developers an additional option when designing games. The body includes a "light bar" in the front that enables motion control functionality with the PS4's camera to track the position and identify where the controller is and, if need be, actually adjust the split-screen orientation during multiplayer couch gaming.
It also includes the social-focused Share button, a built-in speaker, and a headphone jack. The L1, L2, R1, and R2 buttons have all received redesigns as well, but no button on the pad seems to have benefited more than the L2 and R2 triggers. These now extend out and feel much more comfortable to pull. The Xbox One's controller received a less-extensive redesign and more of an overall refinement; Microsoft claims more than 40 "technical and design innovations.
Here's an early-hands-on enumerating a bunch of the changes, and below you'll find a more recent, feel-based evaluation. On paper, Bluetooth 2. However, whether this will result in any tangible difference, particularly for battery life, remains to be seen.
Motion and voice control: Bundled vs. The PS4 keeps voice and gesture control optional. The new version of Kinect will offer a wider field of view than its predecessor, better tracking of individuals limited finger tracking is now included , and the ability to track more overall bodies. And frighteningly! Yes tinfoil hat people, Kinect can be deactivated , but on the other hand it promises to be integral to the Xbox experience.
The first Kinect never really made a strong impression with hard-core gamers.
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